I wanted to use the light sensor but couldn't think of anything the user would interact with on screen so i thought to use sound instead and whatever happens on screen would be extra. Am not sure if adding sound into the 255 frames would work and what would happen when played with. It is basically like a drum but without touching the boxes, moving your hands up and down on top of the sensors would hopefully play different sounds depending on the amount of light, i hope the drawing helps.

Another idea was to use the distance sensor as like a mirror but not your reflection, instead a video of someone else. If the user went closer to the screen then the image on screen would get bigger, if the user walks away then so does the image on screen. I was picturing someone walking right up close to the screen and the video of the persons face is pressed on the screen because the viewer was so close.

I appreciate any comments, thanks for your help :D
4 comments:
I like both ideas but I think I prefer the sound idea. I think the idea of having something happening visually on screen it is a good idea as an extra for the user. It is difficult to understand how the sound will work until it is tested, like we said you may not need a sound in every frame.
First of all I would advise you not to bother too much about whether the ideas are possible, after all this was mainly supposed to be a conceptual project. You never know until you try, though.
The drum idea would be possible technically - there are many ways to carry this one out. Perhaps you could put the light sensors on the'skins' of the drums which would be covered up when the user 'hits' it (1 and 0, hit and not hit). Would it be like an electronic drum machine?
In the Muio introductory session Chris mentioned it would be possible to place the ball bearing sensor inside a pair of maracas - maybe you could do it this way instead? The movement of the sensor would correspond to different (random?) percussion on-screen.
The second one sounds a lot like Jon's. Have a look how he is planning to produce his one for some inspiration. Also look at Jim Campbell's Hallucination for one possible way of doing this.
I like both ideas but like rachael said i prefer the sound idea as the other is a bit like things that have been done be4 e.g. the wii and playstation game ive seen. I think it would be interesting to see wat u put on screen introducing the sound element.
If you could implement it in a new way then the drumkit idea could be good. I know there is a Donkey Kong Game for the new(?) Nintendo system that has a set of bongos but it does not work with light sensors. The way I see this, the users hand movements activate the piece rather than actually hitting something.
This seems achievable in the two-week timespan, I would be tempted to go with this one.
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